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Lara Croft makes her Debut on Microsoft Xbox
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Eidos Interactive, one of the world's leading publishers and developers of
entertainment software, today formally announces that Lara Croft Tomb Raider:
Legend is in development for both the Xbox 360(TM) video game and
entertainment system and the Xbox(TM) console from Microsoft. Delivering new
gameplay content and unbelievable visuals that take full advantage of the new
hardware system, Lara's premiere on Xbox is grounded in the series' tomb
raiding roots. Created by Crystal Dynamics with senior designer Toby Gard,
Lara's original creator, the game is slated for simultaneous release on both
Xbox platforms in Spring 2006.
"Xbox 360 is the perfect partner to the ultimate video gaming heroine,
Lara Croft," said Matt Gorman, senior brand manager for Tomb Raider: Legend.
"It enables us to make the Tomb Raider experience realistic and immersive in
next generation, high-definition worlds like never before."
Crystal Dynamics exploit the power of the Xbox 360 with its newly created
graphics system for Tomb Raider: Legend. With support for real-time per pixel
lighting, shadows and normal-mapping among other improvements, the Tomb Raider
world has never been as lifelike. Gamers will be dazzled with hardcore
adventure and exploration as well as organic environment and physics-based
puzzles within an incredibly detailed world. Bringing to life a new sense of
awe and wonderment in stunning and immersive environments, the Xbox 360
demonstrates Lara's intricately animated expressions, fluid movement and
realistic abilities, equipped, of course, with state of the art gear and
weaponry.
"My original vision for Lara can nearly be realized with the muscle of the
Xbox 360," said senior designer at Crystal Dynamics, Toby Gard. "The stunning
graphics and scope of how Lara can move and interact with her surroundings
will be astounding."
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