Walkthrough - Tomb Raider Legend
Copyright © 2008 - www.tombraiderchronicles.com - All Rights Reserved - Published with Permission
JAPAN - Meeting with Takamoto
In the cut scene, Lara exits the
elevator and reaches Nishimura's party, wearing a beautiful black dress. Zips
asks her what happened the last time she met with Takamoto and Lara says that
he was trying to pass off forged relics from the Asuka period. Lara let him
go though, so that's why now they are going to have a useful conversation.
Zips tells Lara that he got a call from Nishimura. He is in his office and
she first needs to talk to the bartender. Head forwards and down either of the
stairs to reach the main area of the party. As you have noticed by now, Lara
does not jog. She walks like a real lady and she cannot jump (for now). You
can see the bartender on the left, and you can also see two hallways: one next
to each set of stairs. The left hand hallway leads to an elevator that you cannot
use now and the right one to Nishimura's office. You cannot enter, as you need
to talk to the bartender first.
Talk to the bartender. Lara says that Nishimura is expecting her and the bartender
says that she can find him in his office, which is at the end of the hall behind
her. He will let Nishimura know that Lara has arrived. Go to the right hand
hallway (if the entrance is to your back) and open the door to Nishimura's office.
In the cut scene Nishimura welcomes
Lara and he hopes that she is enjoying his party. Lara replies in Japanese,
meaning that she is enjoying it very much, although when Takamoto arrives, it
may cause him inconvenience. Nishimura asks her to take care, because he is
a dangerous man when his interests differ from someone esle's. Lara replies
that she can be really persuasive, even with dangerous men. Nishimura is convinced,
since he is dangerous too. He then asks her to enjoy the party while she can
and wishes her luck. Lara then exits the office.
Head forwards.
When Lara returns back to the main area of the party, the cut
scene shows the guests leaving paniced and mercenaries are everywhere.
Lara looks around and sees Takamoto, who immediately talks to her and asks her
to be brief, because he has many demands on his time. Lara gets straight into
the point and he tells him she is looking for a piece - a sword fragment - that
he stole from the Wesada University. Takamoto says he is not a thief and she
should avoid these kind of accusations. Lara suggests to skip to the negotiations.
Takamoto insists that he has no idea of what she is talking about, but Lara
what he asks from him is to name a price. (LOL!) Takamoto gets angry "Miss
Croft! Are you deaf?", "I don't know. Let's see", she replies.
She then asks him to beg for his life, like he did the last time they spoke.
Takamoto orders his men to kill her. They start firing, but Lara jumps behind
the bar. She takes off her pumps and tears a part of her dress, revealing the
holsters. She pulls out the gun and as a mercenary approaches, she kills him.
Immediately draw weapons (you have only the Pistols with unlimited ammo) and
shoot the seven mercenaries that appear in total.
Try to pick up one of the Health Packs and Assault
Rifle they drop. Take a Health Pack if you need it and use one of their
gun.
When all are dead, the cut scene
shows Nishimura appearing from his office. Zip asks lara where she found the
weapons and she replies that they are basic etiquette and she could never go
to a party with empty hands. Nishimura tells Lara that Takamoto has most probably
returned to his penthouse, but he advices her not to follow him, because his
men will be waiting. Zip tells her that his lobby is a death trap and although
Lara likes it, it is not a winning option. Lara all time adventurer replies
"If I can't go down, I'll go up". She asks Nishimura how she can get
to the roof. He says from the elevator and he gives her a pass card.
Although Zip does not like the idea, Lara tells him she in on her way, as Nishimura
gave her the pass to the elevator. Pick up the goodies the mercenaries dropped:
Greneads, Health Packs,
and ammo (if you managed to pick up the gun during
the battle). Now you have available all moves. Follow the left hand hallway
(if the entrance is to your back) and use the pass to enter the elevator.
In the cut scene, Lara enters the
elevator. We then see her (from an outside view) going up.
On the roof - As soon as you exit the elevator, head
fowards and approach the glass door. Lara and Zip talk about a bike that is
locked in the room. Go to the left and through the doorway to exit to the roof.
Go to the right to hear Zip talking. He says that the building across is Takamoto's.
Lara says that he is likely on the top floor and that this requires some creativity.
Draw weapons and shoot the barrel behind the grates.
It will explode them and you can use the metalic pole
behind. Climb up it and jump to the ledge on the right. Climb to the roof above
and go to the left. Walk on the glassed part of the roof and jump to grab the
topmost ledge. Enable the Accurate Aim and shoot the
crate. Pick up the Bronze Reward (1/6) and jump
back down.
Notice the small shimmering raised part. Use the
Grapple to pull it back and drop through the opening. Go down the steps to reach
the room with the bike. There are two more crates. The one is beneath the stairs
that contains a Bronze Reward (2/6).
The other that contains a Silver Reward (1/4)
and is located exactly opposite, between the boxes that you need to move.
Get the bike (DUCATI again) and drive outside to the roof. Go to the right
around the corner, where the huge blue pipes are. You need to use the ramp between
the pipes and jump the bike across the road to land on the ledge. Accelerate!
The jump will be done in a cut scene, but you need to be prepared and press
the correct buttons to save Lara. She will need to grab a rope, safely drop
on the ledge and finally avoid the flaming barrels that are ready to explode.
Going to Takamoto's penthouse passing from the constructions
- There are two levels of scaffolding. First go to the bottom one and jump the
gap. There is crate at the end that hides a Bronze Reward
(3/6) , so use the Accurate Aim and shoot it.
Go back and climb to the topmost ledge (the one you started from after the cut
scene). Jump to grab the horizontal pole and then
jump to the scaffolding ahead. It will bend if you move to the other side, so
run and quickly jump to grab the next scaffolding. Pull up.
Enable the Accurate Aim and shoot the circular
metalic support. It will break and throw the obstacle down. Jump to grab
the rope, swing and jump to the opposite scaffolding.
Go to the end and jump to grab the wire. Lara will
slide to the ledge of the opposite building.
Turn left and use the Grapple to catch the metalic scaffolding
ahead. Release the Grabble and the scaffolding will start swinging. When it
comes towards you, jump to grab it (or land on it). You can either wait for
it to stop or complete the next part whlist it is swinging. Run, jump at the
edge and press Jump again to use the Grapple and catch
the shimmering lamp above. Turn right, swing and
jump to the ledge. Again, you need to use the Grapple, catch the metallic
scaffolding and make it swing. Jump on it and whilst the scaffolding
is swinging, jump to the opposite one. Use the Grapple again to catch the shimmering
lamp whilst in mid-air. Turn right, swing and jump to the roof.
Takamoto's roof - Three guards
and two dogs will appear from the other side of
the roof. You can jump on the ledge with the plants in the middle. That way
you will avoid the annoying bite from the dogs and if a guard approaches a flaming
lamp, you can explode it and kill him. When you have killed everything that
moves, pick up the goodies: Health Packs, Grenades
and guns (which will count as ammo) the guards
dropped.
Inside the building - Go around the corner and open
the door. You can see steps that go up and down. First go down. Kick the boxes
and shoot the crate that reveals a Bronze Reward
(4/6) . Go back and up the next stairs. The hallway
leads to a door, but wait until you get the next Reward. Continue up the steps
to reach the top ledge. Drop to the pipes and carefully walk to the left. Jump
to grab the top ledge on the right. Shimmy to the
right and jump to the pipes behind. Shoot the cret and pick up the Silver
Reward (2/4). Make your way down to the hallway.
Stock Market offices - Follow the hallway and open
the door to reach a room with offices (it seems they work for the stock market).
Five guards will attack: three on the ground and
two on the ledge next to the doorway. A sixth guard
may attack a bit later if not together with the other five, so stay sharp. Pick
up the Health Packs, Grenades
and guns they drop if you need them. A couple of
them will drop their Shotgun, but if you decide
to get it, you will need to leave the Assault Riffle. Go up the short stairs
to reach the ledge next to the doorway. Open the left locker to get a Silver
Reward (3/4). Go to the office in the far
left corner (if the entrance is to your back) and shoot the crate to get the
Bronze Reward (5/6).
Use the Grapple to catch the huge TV screen; pull it. Enable the Accurate Aim
and shoot the two metal supports that are located at the top right and left
corners. The screen will fall down, revealing a room behind. Draw weapons and
kill the two guards. You may be able to kill one
of them from here. Otherwise, grab the screen, pull up and finish them off.
They leave a Grenade, a Health
Pack and two guns (which will count as ammo).
Open the door at the back.
The cut scene shows the building
you just exited and it focus on a ledge at the top.
Climbing up the building - You need to reach that
ledge, climbing up the building. Grab the pole on
the left (if the entrance is to your back) and climb up. Jump to grab the ledge
with the air condition, shimmy to the right around the corner and jump to grab
the ledge above. Pull up. Turn left and use the Grapple to catch the support
of the sign; pull it down. Jump to grab it and pull up. Then jump to
grab the next one and pull up. Climb up the ladder to reach the ledge above.
Again, use the Grapple to throw the next support of the
sign. Jump to grab the pole, then the ledge
ahead; pull up. Grab the vertical pole, climb up
it and jump to the topmost ledge.
Jump to grab the thin pole on the right. Climb
up and jump to grab the horizontal pole of the ledge
above the one you were standing on before. Lara's weight will rotate it. Turn
around, swing and jump to grab the previous pole. Climb up and jump to the ledge
that you rotated before. This ledge will bend backwards (to its initial position)
if you stand on the other side. So run and quickly jump to grab the square ledge
ahead; pull up.
You will need to grab the pole ahead, climb to
the top and use some horizontal poles. They fall
after a few seconds, so you need to be quick. Jump to grab the pole and climb
up. It will start falling when you reach the top. Quickly jump to grab the horizontal
pole. Swing and use the rest three quickly to reach the balcony.
Museum - Open the door to the museum and draw weapons.
Three guards are waiting at the bottom of the stairs,
so kill them from here. A fourth one appears in
a while, so wait and kill him too. Do not go down before killing those. There
are two more guards that shoot from a balcony on
the right, which makes your job harder. Be careful, however, because the last
pair may come from behind you. You can also shoot the chandelier.
It will fall down, hopefully killing some of the threats. Once you are with
everyone, pick up whatever you need. They leave Health
Packs, Grenades and guns
(which will count as ammo). One of them drops a Shotgun.
Go up the steps and enter the lounge on the left. This way gets you to the
balcony, where the pair of the guards were shooting. Shoot the crate and pick
up the Bronze Reward (6/6).
Go back down the stairs and enter the room in the back left corner. Open the
middle metal locker on the left to get a Silver Reward
(4/4). Exit, and go through the door at the far left.
Halfway through the hallway, Zip tells you about the turret
at the end of the other hall. So, do not go there yet. Enter the control panel
on the left and go to the other side. Use the button
(next to fire extinguisher) to activate the sprinkler in the hall with the turret.
As you can see, moving lasers that enable the turret
protects the hall, so good thinking, as Zip says.
Exit the office and grab the ball on the left.
The deal here is to push the ball in the hallway with lasers. The turret will
activate, but if you push the ball and are behind it, the turret will hit the
ball. When you reach the end, carefully turn right and pull a bit the ball.
The turret will stop. Luckily for you, it shoots just straight. Continue to
the hallway with the green walls. Approach the door on the left and it will
open automatically. Go through it.
In the cut scene, Takamoto appears
behind a glass above, telling Lara that she should not have come here. Lara
asks him to tell her about the sword. He is very upset and asks Lara why it
is so fascinating about her. Lara will tell him if she takes a look at it. Takamoto
replies that her persistence will be death for her.
When the cut scene ends, two doors slide and three guards
start shooting. Takamoto of course left. Draw weapons and kill them. Then pick
up whatever you need among the Health Packs, guns
and Grenades they drop. Use the Grapple to catch
the shimmering circle at the front side of the dragon
that is hanging above. Back up as much as you can and pull it. The further,
the higher momentum it will get. Eventually, it will break the windows oposite.
Draw weapons, beacause two guards will start shooting.
Kill them both.
Climb on the box beneath the window and jump to grab the edge. Pull up and
go to the right, where Takamoto appears. Get the three
Assault Rifles from the desk (they will count as ammo if you carry this
gun). Pull the redish movale box out of the office
and push it through the broken windows. It will fall down and break. Drop down
and pick up the Gold Reward (1/1).
Calimb back up and use the pass to call the elevator. Get into.
The cut scene shows Lara inside the
elevator. When she exits, she takes a look around. Takamoto appears, holding
the sword segment, and says that she disrespected him, broke into his house
and killed his men. Lara wants what he possesses, but he want let her take it
that easily.
Destroying Takamoto - It is obvious that the sword
gives power to its possessor. Takamoto will use it to kill you, because the
sword throws a green harmful light that takes some
of your health when it hits you. Apart from him, there are four
turrets that start shooting at you. Takamoto is standing on the ledge
above, so do not stay on the ground. Go behind one of the statues, grab the
pole, climb up and jump to the ledge, where Takamoto
is standing and where the turrets cannot spot you. Use a pole that is opposite
him.
Stay away from him. The further, the better. Position Lara behind one of the
stautes and keep your weapons drawn. The green light cannot hit you if you stay
behind the statue. Make sure you stay in the middle, where the part of the statue
is higher. When Takamoto stops using the sword, and whilst having your weapons
drawn, reveal yourself and shoot him. When you see him using the sword, go hide
again behind the statue. Sometimes the light hits you, because Takamoto is not
exactly opposite you. If he is a bit diagonally opposite, every time he throws
the light, run forwards and Lara will grab the ledge. That way, the light cannot
hit you (if you hang behind the statue). If he moves to a statue next to you,
move behind another statue and stay opposite him. You can see Takamoto's life
at the top right corner of your screen.
Alternative method - The above procedure takes some time, which is not helpful at all if you play in Time Trial mode. Here is another quicker strategy: Takamoto's bolts are either high or low. If they are high, you need to Crouch to avoid them. If they are low, you need to Jump over them. As soon as you climb on the ledge where Takamoto is, run after him. As you approach him, avoid his bolts, by either jumping over or rolling beneath them. Do not approach him much, because you will probably not have time to avoid his bolts. Stay 10ft. (about 3 meters) away from him and jump over\ crouch beneath the bolts. Be careful, however, because Takamoto will probably fire vertical bolts that you will need to aviod by side-stepping. Soon, Takamoto will stop and need a couple of moments in order to start firing his bolts again, which is a really helpful time to start shooting at him. If you have a powerful weapon with you, he will lose about one third of his health. Repeat this procedure once or twice, and he will go down after one minute or so. (Thanks to Mona Sax for this method.)
When Takamoto dies, the cut scene
shows Lara getting the sword segment. Alister is suprised by the sword's power.
Nishimura brought a helicopter for Lara and is now waiting outside for her.
Nishimura throws a ladder and Lara climbs up. When she reaches the top and enters
the helicopter, she says she is very relived she found him here. Nishimura asks
what happened to Takamoto and where he is. Lara says it depends on whether he
was naughty or nice. Alister says that he found Rutland and asks Lara is she
wants to go to Ghana. Lara of course wants to go, as Africa is one of her favorites
continents.
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