Walkthrough - Tomb Raider: The Dagger of Xian
MEDITERRANEAN - 40 FathomsNot only do you need to find some
air - you also need to out-swim a Great White Shark who has selected you
as its next meal. Spin around and start swimming behind you, following all
the junk on the ocean floor. When you arrive at the ship, swim into the
hole where the anchor is protruding and find the airpocket so you can
breath. The shark is still coming so when your lungs are filled dive down
and swim into the hole below and angle off to the right.
Head up and into the large room then enter the opening on the left and
continue on into a smaller area and take the next opening on the left. You
should now be in a room with a patterned floor so head left and swim down
towards the metal girder and flip the switch to open a door in the floor
behind you. Swim through this door and go left and follow the passage
until you see a hole above. Surface to finally catch your breath and climb
on the box that is floating here.
Head for the pile of boxes on the right and swim into the small opening in
the middle. Climb out and head to your right. At the end of the dark hall
is a switch so flip it then return to the stack of boxes and climb them to
enter the next room. Drop down to the floor and kill the workman who tries
a sneak-attack from behind one of the boxes. Grab the shells from your
enemy being extra careful not to step on the dark area of the floor which
is a giant trapdoor.
SECRET#1; the Stone Dragon is
just sitting there for the taking, so go get it while avoiding that
trapdoor. Once you have the statue you can jump over the door which will
cause it to open. Now you can kill off all the bad guys from up here
before dropping down to the closest box to pick up your spoils; a medkit
and harpoons. Now climb on the box in the middle of the room and jump to
the higher box along the wall so you can climb into the opening and enter
the next area.
When you enter this next room flip the switch to your immediate left to
open a timed door near the windows. Run and jump and enter the door (the
timer will stop when you are in). Dive down to get
SECRET#2; the Jade Dragon while
avoiding those pesky underwater creatures who would try and stop you.
Lara now needs to get past a long row of timed burners which line the
hall. Here are explicit directions for getting past the hardest puzzle
encountered so far. Start down the hall and turn into the dark passage and
climb up into the hole in the ceiling. Flip the switch to open the door
next to the hall with the burners. Enter that door and get ready for the
race of your life. Saving wouldn't be such a bad idea.
HINT: When racing through this puzzle make sure you jump over the beams
and even the short walls which lead to the rooms with the switches. Ifyou
try to climb or even stumble, you will lose precious seconds that you
don't have.
Flip the switch to turn off the first set of burners which lets you run as
far as the next switch. Flip that to open the other door then run and
enter that room to flip another switch. All burners are off for the moment
so run all the way back to the first switch to turn off the first set of
burners. You should now have plenty of time (or about 10 seconds) to run
the entire gauntlet of burners and arrive at your next puzzle.
Go into the water and kill the Barracuda. Now get ready for a puzzle
almost as challenging as the last - only this time it's UNDERWATER! To sum
it up; you need to swim through several underwater rooms, flip a switch in
the third room then swim to the bottom to flip another switch which opens
the hatch up above. SECRET#3 ; the
Gold Dragon is also at the bottom in a tunnel by the switch. And if
your running out of air wasn't enough - let's throw in a mess of
Barracudas with an attitude which swarm in when you touch that statue.
Sound like fun? Good - Go for it!
HINT: Always slow down when making underwater turns, and always do the
Reverse Roll to back away from switches after using them. You can also
skip the mini-movies by pressing Lara's "look" button to save valuable
seconds. And if you just can't manage to get that statue, you can always
surface and fill-up on air before diving back down to get it.
Drop down into the next area and survey all the rocks and junk in this
room. Find and drop through the hole in the floor then find and pull the
box so it is under the opening. Now you can climb up and use the switch
which will dump all the rocks from above down to this level. You can now
reach two new opening and a door opposite the switch. Make your way to the
opening on the right and climb up to reach the previous level. You can
only grab the ledge that faces center of the room below to do this.
Staying along the left wall and go into the opening above. Use the switch
to open a door somewhere else in this level then drop all the way down to
the lower level and this time climb up into the left opening. Keep along
the right wall until you can climb up to a flat ledge. Do a running jump
to land on another ledge on the left. Climb up into the opening above to
find and flip another switch to flood an upcoming room.
Once again, return to the lower level and this time enter the door and
follow the passage to the room you just flooded. There is a door below and
a frogman in the water so dive in and kill him with the harpoon gun. After
you eliminate this obstacle, continue through the passage and get out of
the water fast. A workman and a Rig Boss are moving in for the kill. When
they are dead you can take their medkit, shells and 2 packs of harpoons
over in the corner. Use the switch on the wall to open the door and exit
this level...
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