Walkthrough - Tomb Raider
SHADOW OF THE CAT - Return to Egypt
Kills: 41
Items: 53 (including shotgun, magnums, Uzis and one key) Secrets:
3
ROOM ABOVE LARGE POOL: Slide into the level. Approach the edge and the trapdoor opens. Take a running jump (without pressing Action) across the gap and climb up into the right opening to find a large
medipak. Return to the trapdoor and jump down into the water. Swim
straight ahead to the sand bar, climb out and shoot the crocodile
in the water. Do things look a bit familiar? That's right; it's TR1 and
Khamoon all over again!
FLOODED CAVE WITH SPHINX & OBELISK: Jump into the smaller pool on the other (north) side of the sand bar and head to the right to lure a couple more crocs out of hiding. Climb out on the ledge to shoot them.
Pick up a small medipak and magnum
clips. Then go underwater into the cave the crocs came from to retrieve
some shotgun shells.
Cross the pool, climb
over the sand bar and jump back in the main pool. Swim to the front right corner of the sphinx, where the edge is a little lower, and climb out. Go behind the sphinx's head and pick up some shotgun shells. Underwater, near the base of the obelisk, you'll also find 2 sets of magnum clips. Climb out of the water on the ledge nearby (west side). Shoot the panther running around in the next area through
the small rectangular windows or the nearby fence. (Notice the shotgun and shells on the ground beyond the fence. You'll be getting them soon.)
Jump from the ledge
to the carved pedestal with the magnum clips on top. This opens the carved underwater door below the font of the sphinx. The door is timed to close after a little while, so you may want to wait to pick up the clips. Swim down underneath the front of the sphinx and follow the passage until you hear the chimes indicating you've found SECRET #1. At this point the carved door reopens and stays open, and you can turn around and swim back out. A crocodile will follow you back to the main pool, so quickly climb back out on the ledge or sand bar so you can kill it. Then return to the secret underwater room to pick up the goodies: a small medipak
and 2 boxes of shotgun shells. Return to the main
pool. Pick up the magnum clips on the pedestal if you didn't get them earlier. Then swim through the tunnel below the metal fence.
POOL NEAR CAT TEMPLE: Another crocodile awaits here. Swim across to the far side of the area where you can climb out of the water and kill it. Underwater near the green boulder is a box of shotgun shells. Get it, swim across the pool to the east side and climb out of the water in the doorway with the square arch over it. A panther lurks inside the room (two panthers if you didn't kill the other one through the fence earlier). If you want to conserve health, you can jump back in the water, swim back through the tunnel to the first pool and shoot the panther through the windows and fence. Once you've killed the panther(s), pick up a small medipak and a box of shotgun shells in the room, plus the SHOTGUN and another box of shells in the sandy area outside.
Swim over to the temple with the cat statue and climb out of the water on the sand to the left. Jump onto the gold wall, then jump
diagonally to the gold wall in front of the cat. From here you can kill 3
panthers on ledges high above if you want to. (They pose no danger since you won't be going up there.) Jump into the water below the cat statue and pull the lever to open the gold door on the west side of the pool near the Pharaoh statue. To get out of the pool, pull up on the slanted ledge behind the statue and quickly back flip to land on the pedestal. Now, head for the gold door.
ANTEROOMS & ROOM WITH PILLARS & SPIKES: Enter and proceed, but watch your backa panther attacks from behind. (If you turn around and hop backwards, you can see it coming.) Continue to the opening over the area with pillars and spikes. Take a standing jump to the base of the first pillar on the left. Walk across it, turn around and safety-drop to the flat spot below. WALK through the spikes into the darkened doorway.
DARK PASSAGE & SECRET ROOM: At the T, go to the right and climb up onto the block ahead. (If it's too dark to see what you're doing, try turning up the brightness on your monitor.) Walk to the opposite edge of the block above more spikes. Take a standing jump to grab the opposite ledge; pull up. Again walk to the edge, turn Lara a little to the right and jump over another pit of spikes. Carefully hop down to the step below and jump over one more spike pit. Climb into the doorway above on the right. Inside is SECRET #2a
large medipak, magnum clips and 2
boxes of shotgun shells. The exit door opens when you approach it
and you emerge back at the spike room. Take a running jump from the doorway to grab the base of the second pillar on the right. Drop to the floor and once again walk through the spikes into the dark cave entrance.
SANDY CAVE WITH CAT STATUE, SPIKES & MOVABLE BLOCK: This time go left at the T, around the corner and straight ahead over a low sand hill to the far side of the cave. Here you'll find a carved stone block (leave it alone for now) and a field of spikes. Pull out your shotgun and walk carefully through the spikes. A panther emerges from the dark opening ahead. Kill it without jumping around so Lara doesn't get impaled. Pick up some shotgun shells on the flat spot to the right and another box of shells on the ground near where the panther emerged. Avoid the dark opening for now (there's a boulder trap inside that's easily avoided from the other side). Instead, backtrack through the spikes, head left at the carved block and go back over the sand hill to the other side of the cave.
Turn right and approach the cat statue on the high ledge. The statue transforms into a live panther. Pull up onto the rock ledge on the right where it dips down in a V. Kill the panther then jump across to the area below the carved square pillar. Follow the tunnel to the left of the pillar,
proceeding slowly to avoid a boulder that
drops from the ceiling. Jump across the gap where the boulder fell in. Then climb the stairs on the right.
At the top of the stairs, hop down on top of the carved pillar and collect the shotgun shells. Climb back into the opening at the top of the stairs and turn around to face out over the cave. Take a running jump to grab the ledge ahead and pull up. Cross the ledge and look ahead and to the left, where you'll notice some shotgun shells on a high ledge. That's where you're headed. Turn around so Lara's back is to the open cave. Sidestep to the right as far as you can. Then jump to the right to land on a sloped block facing uphill. Slide back, grab the edge and traverse to the right until you can pull up on a flat spot. Turn around again and take a running jump to the ledge with the shotgun shells (this is SECRET #3 and will be the SHOTGUN itself if for some reason you missed it earlier). Safety-drop down to the greenish stones below and then drop/slide to the ground.
Return to the other side
of the cave where some carved stone blocks
obstruct the exit. Pull the first block out of the way, then push the second
block twice to proceed. Follow the tunnel to a pool.
POOL & WOODEN BRIDGES: Across the pool is another panther on patrol. You can probably kill it
from this side of the water. Jump across to the island with pedestal that
has the key on it. Immediately back flip to the ledge where you started or jump up on the pedestal, as there's another panther lurking behind it. Kill the cat and take
the GOLD KEY. The camera pans up to a cat statue on a high ledge. That's where you'll be going shortly. (Kill the first panther on the south ledge now if you didn't do it before.)
Take a swim to draw
out 2 crocodiles, climb out on the ledge and shoot them.
Now locate a small underwater opening just to the left of the silver grate on the west side of the pool. Swim through this passageway, which turns twice to the right before emerging in a pool with a greenish stone structure. Climb out of the water and immediately jump up
on the dark green stone block. Another pair of crocodiles comes out
of their hole right away. Kill the crocs with pistols to conserve ammo. Then pick up the MAGNUMS and some clips. 2 more crocs emerge when you pick up the small medipak on the ground. Jump back onto the block to kill them. There's also one more crocodile in the water. Take care of it before swimming back to the main area.
Pick up some magnum clips on the bottom of the pool in the southeast corner. Climb out of the water on the south ledge where you killed the first panther. Start up the ramp but stop in the room on the left to get a small medipak. Continue up the ramp to the first wooden bridge. Follow the wooden bridges to the top of the room. At the very top of the
last bridge, turn around so you're facing down the bridge. Jump straight up to grab the ledge overhead. Pull up, turn around and jump to the opposite ledge. Climb to the top of the rock steps. Ignore the tan slide on the right for now. Instead, climb up on the left then down one more step to get a large medipak. Turn around and follow the steps back to the tan slide.
CROCODILE PIT: You don't have to slide into the croc pit unless you want all the kills. (If you'd rather avoid it, continue back down the steps and jump to the ledge on the left. Skip down to the next paragraph.) The best way I've found to deal with the croc pit is to slide down the chute facing uphill, grab the edge at the end and, as you drop, draw the shotgun. If you slide facing downhill, Lara lands in an awkward position in one corner. Quickly kill the 2 crocs. (The shotgun is great in close quarters; it only takes one shot for each beast.) This is the same room from which the crocodiles emerged while you were getting the magnums earlier. When you're finished, exit through the opening opposite the two small ones. This deposits you in the cave between the movable blocks and the room with the pool. Return to the top of the wooden bridges. This time climb into the opening above on the right.
LOW-CEILINGED ROOM WITH CROCODILE: If you have trouble killing the crocodile, you can jump over to the ledge above the bridge (where you climbed up before) and shoot it from there. When it's dead, drop and hang from the ledge over the water and traverse to the right until you can pull up. Take the shotgun shells. Jump to the cat statue. Behind it is a small room with a locked door. Use the GOLD KEY to open it.
BLUE-GREEN ROOM WITH THREE BOULDER-TRAPPED RAMPS: Enter and sidestep
to avoid three boulders that come rolling
down the ramps. There are 2 panthers roaming around the area below the ramps so don't jump down incautiously. Instead, facing the ramps, go to the right side and climb down onto a fenced-in ledge to retrieve some shotgun
shells. (You can shoot at the panthers from here.) Climb back up, cross to the left side (when facing the ramps) and climb down to another green stone ledge that isn't fenced in. Finish off the panthers from here if you didn't before. There's a third panther in the room on the far left. You can draw it out and jump up on one of the blocks to kill it if you like. Inside this room are 2 small medipaks on low ledges.
Come back out to the room with the green blocks. Enter the passageway in the northeast corner (just to the right of the green block where you climbed down into this area). At the first bend in the passage, you can climb up near the cat statue for a nice view of the area outside. Follow the ramp up to a switch. Pick up the small medipak and use the switch to open the doors at the top of the boulder ramps.
Return to the lower
room with the green blocks and go across to the other side. There's another ramp heading up from the northwest corner (near the fenced-in green ledge). Another panther
lurks just inside the hallway. After killing it, go up the ramp to a split in the passage. The darker, left fork leads to some shotgun shells and magnum clips. The right hallway leads to a small medipak in the fenced-in area near where you entered the boulder room. Get everything and return to the lower room with the green blocks. Climb back up the green ledges the way you came down.
Approach the boulder ramps. Each time you walk up any of the ramps, a boulder is released. You can jump to the adjacent ramp to avoid each boulder, but I found this method easier: Take a few steps out onto middle ramp. Turn 90 degrees, drop back and hang from the edge. Traverse up the ramp until you reach the flat area at the top where you can pull up safely. Shoot the panther below before dropping down and entering the next room.
TALL ROOMS WITH WOODEN BRIDGES - SPIKES & POOL BELOW: Here you'll find a pair of wooden bridges over spikes. Take a standing jump to the first bridge, then a running jump to the second. (Climb up near the cat statue to the right of the second bridge if you'd like another view of the outside.) Jump around to the various alcoves to pick up 2 small
medipaks and 2 boxes of shotgun shells. Drop into
the pool below and swim quickly through the underwater opening to avoid the
2 crocodiles. Head upward then to the far left, where there is a lever. Pull it to open the door just to the right. Swim through, surface, climb out of the pool and immediately kill an attacking panther. (There's a carved block to the left of the pool that you can climb on to shoot the panther from safety.) Now finish off the crocs and go back to the underwater room with the lever to retrieve
some shotgun shells.
SANDY OUTDOOR AREA WITH SILVER FENCES: Return to the sandy area and explore carefully. The area to the right of the pool (left when facing the pool) has goodies strewn on the ground, and a boulder
trap ready to be sprung. Either rush in and back flip/side flip
out, or run in and to the safe area on the left. When the coast is clear, pick
up 2 boxes of shells and a small
medipak.
Watch out for concealed spikes in the area with the silver fences and more visible spikes. When you go through the opening in the fence, you'll meet another panther, and when you pick up the right box of the 2 boxes of shells in the fenced-in area, a third panther attacks. (If you position Lara with her back to the fence before picking up the shells, then draw pistols immediately after, you can get in a few shots as the panther runs around behind the fence toward her.)
After getting all the goodies, return to the pool and go behind the carved block to the right. The two cat statues transform into mummies. You can try climbing on the block or jumping to the top of the sandy mound to kill them from safety. Or use the shotgun for quick, close-up kills. The standing mummy on the other side of the wooden bridge above the small pool is not a threat. Approach the pool, climb down onto the ledge in the near right corner and shoot the crocodile in the pool. When it's dead, swim down to pick up a small medipak. Climb back up to the wooden bridge. If you've had enough, cross the bridge and approach the standing mummy to finish the level. However, if you want all the kills and pick-ups, you'll need to make a foray out into the desert.
INTO THE DESERT: Advance slowly across the wooden bridge toward the standing mummy. When you're nearly across, it will drop down into a room below. Don't go past the end of the wooden slats, or the level will end prematurely. Instead, turn about 45 degrees to the left, hop back and take a running jump initially aiming just to the left of the corner block. In mid air, tap the right direction key to pivot Lara in the air and land on a flat spot just beyond the stone structure. (NOTE: If you have trouble with this method, there are a few alternatives at the end of the walkthrough.)
There's a panther running around out here, so climb up onto the back of the stone structure if you want a safe spot from which to shoot. Just be careful to only stand on the three blocks at the back. If you stand toward the front, the level will end.
Once you're out here in the desert, stay away from the outer edges of the area because the sand is deadly hot! (Guess the level designers didn't want players straying too far.) From the back edge of the stone structure, hop down near the two palm trees and walk straight ahead then to the right. (Off to the left there's deadly sand.) Climb the dunes to the two square pillars. Below these pillars is a pool with some goodies on the bottom. Swim down to pick up the UZIS and 2 sets of Uzi clips. After picking up the guns, there will be a panther mummy running around above. If you climb out on the square ledge in one corner of the pool, you'll have a few extra seconds to shoot before it reaches Lara. Another mummy lurks beyond the fence (in the spike-and-boulder area where you were before). If you look for it right away, you can easily shoot it before it gets to Lara.
To get back inside the fence, take a running jump from the low sand hill over the corner of the fence. Return to the wooden bridge and go all the way across to finish the level.
Alternate Methods for Getting Outside the Fence: There are several ways of getting out of the fenced-in area into the desert. One method is described above. You can also use the so-called "fence bug" to get through the fence near where you picked up the two boxes of shotgun shells. See my Useful Bugs page for detailed instructions including screenshots. Or, you can use a slightly tricky but completely legal jump in that same fenced-in area. Go to the long fence through which you can see the pool beyond. Position Lara in the left corner (where one of the boxes of shotgun shells was) with her left hand against the fence and the yellow sandy hill behind her. Back up until Lara's back touches the sandy rock. Take four walking steps forward. Then back flip onto the rock. Hold Jump + Left to make Lara hop off the angled top of the yellow rock and land outside the fence near the pool. (Thanks to Jeff Reid, John Witzel and Theresa Jenne for the fence bug info. More thanks to Berty for the legal fence jump and to Gary Mitchell for the jump from the bridge to the desert.)
© 1998 - 2008 - Stellalune / www.tombraiders.net
Special thanks are given to the participants in the alt.games.tombraider newsgroup, without whom some parts of this walkthrough couldn't have been written.
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