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Sunday, May 11, 2008  

 Lara Croft Tomb Raider: Anniversary
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Walkthrough - Tomb Raider Anniversary
Copyright © 2008 - www.tombraiderchronicles.com - All Rights Reserved - Published with Permission



Level 8: Tomb of Tihocan

Kills: 8 - Supplies: 9 - Artifacts: 2 - Relics: 0

(Note: Those who have played and completed the original Tomb Raider should recognize the level as The Cistern. However, Crystal Dynamics have merged The Cistern and Tomb of Tihocan into one level. You will recognize the latter when you reach the end of the level.)

[Checkpoint] The level begins where the previous one left you. Jump into the water and swim down and through the tunnel. It is one way, so you will not get lost. If you need to take a breather, you can find an air pocket halfway through. When you surface, climb out of the water and puch the movable crate into the next room. Kill the rat and continue pushing the crate. Position it beneath the switch on the left, climb on the crate and use the switch to open the trapdoor behind you. Drop down, hang from the edge of the opening and drop to the lower room. Kill two more rats and enter the Cistern. [Checkpoint]

Inside the Cistern - When you enter, Pierre talks to Lara "Don't worry, Lara. The water is quite refreshing. Ha-ha." Ignore him, because he cannot hurt you at this point.

Flooding the Cistern - Proceed ahead and jump to the opposite ledge. Cross the bridge on the left and use the mechanism to flood the Cistern. [Checkpoint] Jump into the water and swim to the exact opposite side of the mechanism. You will find some Shotgun Ammo inside a pipe. There are three crocodiles in total. If you want, you can lure them now and climb out of the water. Then kill them from safety. That way, you will not have to worry about them later.

Artifact #1 - As you exit the pipe with the Ammo, locate the lever on one of the pillars on the right (as shown in this screenshot). Use it to open a trapdoor at the bottom of the pool (that is straightly visible before flooding the Cistern) which reveals the Artifact and some Caliber Pistol Ammo. You can get these at any time you want.

Return back and climb out of the water using a small ledge to the right of the crate that you have probably noticed by now (see this screenshot to get orineted). Jump to grab the crevice and then the one behind you. Traverse around the corner and pull up. Push the movable crate and throw it into the water.

Draining the Cistern and going around it - Go back to the mechanism and use it to drain the Cistern. [Checkpoint] Now, you have to go around the perimeter of the room. Cross back the bridge and jump to the ledge on the right, where you first entered this area. Turn left and jump to grab the horizonatl pole. Swing and jump to grab the gold ring on the wall, using the Grapple. Perform the wall run and jump to grab the crevice on the left. Traverse around to the left and drop down where you will find some Caliber Pistol Ammo. Vault on the rock ahead and jump to grab the crevice in the wall. Jump to grab the one on the right and pull up onto the ledge. Pick up the Mini SMG Ammo and jump to grab the crevice you grabbed after performing the wall run. Shimmy around the corner, but this time do not drop down. Jump to grab the crevice behind you, then the gold ring on the wall. Perform the wall run and jump to land on the ledge beyond. Go left and jump to the next ledge. Follow it as it goes and jump the next gap. Again, follow the ledge and jump to the next one. Pick up the Shotgun Ammo and jump to grab the horizontal pole. Swing, jump to grab the next one and finally jump to the ledge beyond. Push the movable crate to throw it down. [Checkpoint]

[Note: If, at any point, you go down but you need to return back up, this is how: Drop into the pool (assuming you have not drained it) and climb out of the water, using one of the low ledges. Go left and locate the broken ledge next to the pillar. Go up it and jump to grab the crevice of the pillar. Jump to grab the next one and traverse around the corner. Jump up to grab the horizontal pole, swing and jump to grab the ledge beyond. Pull up, climb up the next two ledges and turn around. Jump to grab the upper crevice of the pillar you came from, then the next one, traverse around the two corners and jump to grab the bridge above; pull up.You are back at the top of the Cistern.]

At the bottom of the Cistern/ Draining the pool - Go to the extended part of the platform and locate the ladder to one of its side. Hang from the edge, release to grab the ladder and climb to the bottom. Drop to the crate and then to the ground. Go to the crate you threw down before and push it into the pool. Drop into the water and climb out using one of the low ledges on the right. Having the pool to your back, go to the right where you will find a Small Medipack. Return back and push the second crate into the pool. Now go to the left and vault onto the broken ledge. Climb on the low wall and drop down at the other side. Use the mechanism to drain the pool. [Checkpoint]

Use the ledges to go down. Position the two crates on the plates. The one opens a trapdoor that reveals a wooden platform and the other lowers some bars above. Facing the bars, locate the slide on the left. Jump on it and quickly press the Jump button to jump off the slide. Use the Grapple to catch the gold ring on the wall and perform the wall run to land on the ledge in the right hand corner. Jump to grab the crevice in the wall and traverse arund the corner. Jump to grab the upper one, then the horizontal pole behind you. Swing and jump to grab the crevice of the opposite pillar. Traverse around the two corners and jump to grab the next pole. Swing and jump to grab the opposite crevice. Traverse to the left and pull up onto the ledge. Slide down the slope on the left and jump to grab the ledge ahead. Pull up and climb up the ledges to get to the top. Use the mechanism again to flood the pool. [Checkpoint]

Going back to the top of the Cistern - Facing the pool after using the mechanism, go to the right to reach the canal. Use the Grapple to catch the ring of the wooden platfrom that is now floating and pull it into the canal. You now have to make your way back to the top of the Cistern. Jump into the pool and climb out of the water, using one of the low ledges. Go left and locate the broken ledge next to the pillar. Go up it and jump to grab the crevice of the pillar. Jump to grab the next one and traverse around the corner. Jump up to grab the horizontal pole, swing and jump to grab the ledge beyond. Pull up, climb up the next two ledges and turn around. Jump to grab the upper crevice of the pillar you came from, then the next one, traverse around the two corners and jump to grab the bridge above; pull up.You are back at the top of the Cistern.

Flooding the Cistern (second time) - Enter the alcove on the right and use the mechanism to flood the Cistern. [Checkpoint] This will bring the wooden platform at the top, where you need it in order to reach a high ledge. Jump into the water and swim to the other side. Surface where the wooden platfrom is, climb on it and jump to grab the high ledge. If you cannot reach it, you can jump on the walkway and correct the platform's position. Enter the room with the three gargoyles. [Checkpoint] Jump into the water and swim down. Let the current drag you to a small pool. [Checkpoint] Climb out of the water and pick up the Shotgun Ammo. Jump into the water again and swim through the tunnel that takes you to the next area.

Outside Tihocan's Temple - You surface in a pool outside Tihocan's Temple. The door that leads inside is closed, so you need to open it. Swim to the left to find a small ledge you can climb on. Pick up the Shotgun and Caliber Pistol Ammo's. Jump into the water and dive down. Swim back (to the way you came from), looking for a tunnel on the left. Swim through it and surface at the end. Climb out of the water and use the switch to open the door of the Temple. [Checkpoint]

Artifact #2 - Facing the small ledge with the pick-ups, locate the underwater tunnel on the right. Swim there to get the Artifact and return back to surface.

Climb out of the water and enter the Temple. [Checkpoint] The two centaurs are harmless... for now. Go between the pillars on the left.

In the cut scene, Lara enters the room and approaches the piece of Scion on the pedestal. She passes it by and goes to the tomb behind it. She starts reading the inscription "Here lies the God-King Tihocan' One of the Triumvirate; Keepers of the Three Pieces os the Scion; Leader of the chosen after the great betrayal caused Atlantis to be lost beneath the waves." She then opens the tomb and sees that Tihocan's body is missing. Pierre points his guns to her head from behind, holding the piece of Scion.

Be prepared for the Interactive cut scene. Press the correct buttons to save Lara from Pierre's shots.

In the next cut scene, Pierre exits the Temple. The centaurs awaken and chase him when Lara comes out at the same time. Pierre thinks that the centaurs are after him because he carries the piece of Scion, so he throws it to Lara who grabs it. However, the centaurs are now awaken, because the piece was removed from its place. So, they have to kill everything that moves, starting from Pierre. Now it is Lara's turn to deal with them.

Dealing with the centaurs - (Thanks to Mona Sax for clearing up a bit the procedure) You have to kill the two centaurs, but you cannot do it straight away. As you can see, they carry a shield that proctects them from your bullets. So, the first thing you need to do is to remove their shiled from their hands. At the top right of your screen, you can see two bars. The yellow one is their health, which means that they die when the bar drops to zero. It will not decrease, however, before you remove their shiled. The red bar indicates their rage. When you shoot repeatedly, the bar starts filling, causing the centaurs to become enraged. In that case, two things happen by turns:

• The centaurs stare at you, indicated by a green glow. You have to turn around and look the other way. If you stay and look at them, the green glow will turn you into stone. Either the centaurs will kick you (and kill you) or you will have to press the arrow buttons and remove the stone from your body (and continue the battle).

• The centaurs attack and you have to use the bullet time and shoot their head. Remember: You have to press and hold the Crouch button, and when you see the target on a centaur's head, shoot it. If you succeed, the centaur will slump down and expose his shield, which means that he will turn the shield and the ring at the back will face your direction. You then have to use the Grapple, catch the ring and pull the shield out of his hands. Once the shield is on the ground, the centaur will not pick it up again. Repeat the same procedure until the second centaur loses his shield.

Once both shields are down, start shooting the centaurs. This time, they will not attack. They will only use their green glow and try to turn you into stone. Once they become enraged and are ready to use the green glow, quickly holster your weapons, pick up a shiled and point it to a centaur's direction. The green glow will reflect and turn back to the centaur, thus turning him into stone. Quickly drop the shield and start shooting. You will see that the health bar will start decreasing. When it drops to zero, the centaur shatters. Repeat the same process for the second centaur.

In the cut scene, Lara approaches Pierre and it seems she feels sorry for him. She then puts the two pieces of the Scion together and receives a vision: The floor falls apart and Lara falls down. She keeps falling and she stops in midair in front of the Scion which then splits into three parts. She then sees the three Atlantian rulers. One of them (the woman) tained her piece and used it to maim Qualopec. The other ruler (Tihocan) wants to punish her. So, the last piece of Scion ends to Altantis. When Lara awakes from the vision, she falls to the ground and picks up the pieces of Scion.

 

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